Blue Specialty Tree – Construction

As the name implies, the blue tree focuses on Additional Buildings, Immunity (from Virus Labs), Processing and Demolition (Destruction) Power.

Blue Down: Additional Buildings

  • Each minor node needs 3 specialty points and each major node needs 1 specialty point, with the exception of the last major node at the bottom which needs 5 specialty points = 35 points to go all the way
  • Going left increases building durability
  • Going right increases building speed
  • Each of the first 3 major nodes allow you to build the Assault Fortress and Guardian Fortress at AC2, 3, and 4 respectively.
  • The last major node allows you to shield one of your buildings with an 8 hour cool down (I never went this far, stopped at the 3rd major node to build AF/GF4 then ReSpec’d).
  • Season 2 onwards, you’ll want to spec down to the first 3 major nodes, build your AF/GF at AC2/3/4 then ReSpec Blue Right.
  • Note: Once your additional AF/GF’s are built and you ReSpec elsewhere, you retain the ability to build them even if they are destroyed in war.

Blue Right: Immunity (from Virus Labs)

  • Each minor node needs 3 specialty points and each major node needs 5 specialty points = 47 points to go all the way
  • Going up lowers your healing cost
  • Going down increases your healing speed
  • Each major node gives 15 to 75 bonus immunity to each of your virus labs. So, if you have all 4 virus labs built. Each major node will give you 60 to 300 bonus immunity.
  • Having all 4 major nodes with all 4 virus labs, will boost your immunity by 1,200. These nodes can make the difference in helping you take the next level tile.
  • Once you fill up on the highest tiles you can take, it’s time to ReSpec Blue Left to process materials, upgrade your virus labs then ReSpec Blue Right. Rinse and Repeat.

Blue Left: Processing

  • Each minor node needs 3 specialty points and each major node needs 1 specialty point = 31 points to go all the way
  • Going up gives processing speed
  • Going down gives processing quantity
  • Each major node gives an additional processing queue
  • I recommend going up for processing speed and unlocking enough queues to process materials at the same or faster than the rate at which you harvest material.
  • Once you run out of materials to process, ReSpec back to Blue Right to raise your immunity to take higher tiles. As soon as you are full on tiles, you can ReSpec back to Blue Left to process. Rinse and Repeat.

Blue Up: Demolition (Destruction) Power

  • Each minor node needs 3 specialty points and each major node needs 5 specialty points = 47 points to go all the way
  • Middle path gives Destruction Power
  • Left or Right gives a buff that affects the major node prior to it.
  • First Major Node is Instant Recall, so the next 2 minor nodes reduce instant recall cost (left and right)
  • Second Major Node is Truce Protection, so the next 2 minor nodes increases truce duration (left) or decreases the Truce Protection Skill cool down (right)
  • Third Major Node is Demolition, so the next 2 minor nodes increases the demolition power of the skill (left) or decreases the Demolition Skill cool down (right)
  • Last Major Node is Seige Hammer, which gives your next attack a multiplier of 1-10x random durability damage.
  • Most people Spec Blue Up to give their vehicles 500 destruction power in order to take tiles in one hit. In order to do this, you must have a full APC with 323k T9 Vehicles and Elite Tech (specifically Demolish and Rebuild, which increases your Vehicle Destruction Power).

You’ll ReSpec as the season goes on and as your needs change:

  1. Blue down to build AF/GF’s at AC2/3/4 then
  2. Blue right to boost immunity to take higher tiles then
  3. Blue Left to process materials then back to Blue Right.
  4. Once you have enough points, you’ll probably leave some points in Blue Up to boost vehicle destruction power to 500.